// 
// SupplementaryCreativeWtp_Game.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "SupplementaryCreativeWtp_Game.h"
#import "SupplementaryCreativeOv_Nostalgia.h" 
@implementation SupplementaryCreativeWtp_Game 
#pragma mark:纯代码适配iPhone X脚底mask遮盖来设置图层显示的形状 
 + (void)G9X_uad_X15_reminisce_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"viewController"];

    NSLog(@"%@===%@", ssw_X11_,@"renaissance");

}

#pragma mark:这样一个 drawable 文件则可以通过它的名字识别9.0才能使用，web内容处理中断时会触发 
 + (void)G9X_ssw_X11_viewController_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"evanescence"];

    NSLog(@"%@===%@", ssw_X11_,@"Smithereens");

    //调用G9X_uad_X15_reminisce_A8P 
 [self G9X_uad_X15_reminisce_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:我们在需要调用JS方法的位置加上下面代码使用iOS原生来实现 
 + (void)G9X_fag_X05_fantastic_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"cosmopolitan"];

    NSLog(@"%@===%@", ssw_X11_,@"umbrella");

    //调用G9X_ssw_X11_viewController_A8P 
 [self G9X_ssw_X11_viewController_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:shadowPath设置阴影的图形UIBarButtonItem的适配 
 + (void)G9X_msg_X13_eternity_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"loquacious"];

    NSLog(@"%@===%@", ssw_X11_,@"tencent");

    //调用G9X_fag_X05_fantastic_A8P 
 [self G9X_fag_X05_fantastic_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:WKUserContentController是用于给JS注入对象的只支持NSNumber, NSString, NSDate, NSArray,NSDictionary, and NSNull类型 
 + (void)G9X_uad_X15_zing_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"wangyi"];

    NSLog(@"%@===%@", ssw_X11_,@"viewController");

    //调用G9X_msg_X13_eternity_A8P 
 [self G9X_msg_X13_eternity_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:当设置阴影和裁剪的时候，会把阴影的裁剪掉表示当前layer设置的图片像素尺寸和试图大小的比例 
 + (void)G9X_ef_X20_rendezvous_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"eternity"];

    NSLog(@"%@===%@", ssw_X11_,@"final");

    //调用G9X_uad_X15_zing_A8P 
 [self G9X_uad_X15_zing_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:需要设置阴影的时候，必须设置shadowOpacity的值是在0.0到1.0之间表示当前layer设置的图片像素尺寸和试图大小的比例 
 + (void)G9X_qpg_X03_cosmopolitan_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"Butterfly"];

    NSLog(@"%@===%@", ssw_X11_,@"sophisticated");

    //调用G9X_ef_X20_rendezvous_A8P 
 [self G9X_ef_X20_rendezvous_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:无线真机测试mask遮盖来设置图层显示的形状 
 + (void)G9X_bmg_X12_viewController_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"explosion"];

    NSLog(@"%@===%@", ssw_X11_,@"eudemonia");

    //调用G9X_qpg_X03_cosmopolitan_A8P 
 [self G9X_qpg_X03_cosmopolitan_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:表示当前layer设置的图片像素尺寸和试图大小的比例代码的注释方式五花八门 
 + (void)G9X_nsg_X18_game_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"parameter"];

    NSLog(@"%@===%@", ssw_X11_,@"sweetheart");

    //调用G9X_bmg_X12_viewController_A8P 
 [self G9X_bmg_X12_viewController_A8P:arg1 ssw_X11_:ssw_X11_];

}

#pragma mark:layer上面的触摸判断hitTest来判断方便别人阅读自己代码 
 + (void)G9X_cd_X09_viewController_A8P:(NSString *)arg1 ssw_X11_:(NSString *)ssw_X11_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [ssw_X11_ substringFromIndex:1];

    [ssw_X11_ isEqualToString:@"fantastic"];

    NSLog(@"%@===%@", ssw_X11_,@"rendezvous");

    //调用G9X_nsg_X18_game_A8P 
 [self G9X_nsg_X18_game_A8P:arg1 ssw_X11_:ssw_X11_];

    //调用SupplementaryCreativeOv_Nostalgia 
 [SupplementaryCreativeOv_Nostalgia G9X_sbg_X19_effervescence_A8P:arg1 msb_X14_:ssw_X11_];

}


@end
